Low Poly Lantern Pack
A downloadable asset pack
What is this?
Following up on my swords and shields, I wanted to create a medieval lantern pack that fits the same low-poly style. This pack includes five optimized lantern variants with different material themes, including a magical blue flame version for fantasy environments.
What you get in the download
- FBX Files: Game-engine ready with optimized triangle counts.
- Blender File: Includes the original project with the studio lighting setup if you'd like to make adjustments.
- 5 Lantern Variants: Dark Iron, Steel, Bronze, Gold, and an Enchanted Blue Flame lantern.
- Optimized Low-Poly Design: Suitable for RPGs, fantasy games, adventure games, and stylized projects.
Quick note
The gray floor and wall shown in the thumbnail are only used for the showcase render and are not included in the download.
Support
I'm continuing to improve my 3D modelling skills by creating optimized asset packs for indie developers. If you use these lanterns in one of your projects, I'd love to hear about it! Feedback and ratings help me improve future packs.
These assets are free to use in your personal and commercial projects according to the included license.
Thanks for checking out my work!
Important Note
All assets in this pack were created entirely by me. Please do not re-upload or redistribute this pack as your own. You're welcome to use the lanterns in your own games and projects.
P.S. If you encounter any issues or have suggestions for future asset packs, feel free to leave a comment.
| Status | Released |
| Category | Assets |
| Author | MajorCorn |
| Genre | Role Playing |
| Tags | 3D, Blender, Dark Fantasy, Fantasy, FBX, Low-poly, No AI |
| Content | No generative AI was used |
Download
Install instructions
When you download you will recieve a folder in your downloads (or any other file you download it to) extract the ZIP folder open it and import the .blend (if your using Blender) OR .fbx (for other engines that AREN'T Blender). And you should have the assets inside your game engine. Finally, if you're using Blender delete the camera and lighting as to not mess up lighting in your game/project.

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